Zomb io: A Fast-Paced and Action-Packed Zombie Game
New players will spawn as zombies after 3 days in a zombie mode server (when the infection starts). At night, zombies deal quite a lot of damage by hand and move much faster than players. However, during the day, zombies are slower than players, and are almost harmless against mobs, players and structures. Over time, day by day, zombies deal more damage. It does damage during the night. It does not spawn in normal mode, hunger mode, and vampires mode.
Zombies have some properties that are the same as normal players. The health and food bars drain at the same rate as other players. The cold, thirst, and oxygen bars do not decrease. Zombies regenerate their life faster at night. Mobs respond to zombies as normal (rabbits run away, wolves and spiders chase).
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Zombies can eat all foods, and they don't lose life when they eat raw meat. They can wear helmets and other clothing (obtained from either a box or chest), but they cannot equip any weapons or tools. Zombies cannot craft items. They can gather basic resources like wood, berries and pumpkin. Zombies can not damage each other. They can use chests, and can steal flour from windmill and bread from bread oven. Zombies cannot lock/unlock chests, recycle items, or plant seeds. Zombies are not displayed in the leaderboard. Unlike players, zombies are immune to cold and thirst (these bars never drop). Zombies can destroy all structures by hand. At night, zombies become stronger, and their movement speed and attack strength heavily increases.
Zombies cannot have nicknames, but can still choose accessories. When chatting as a zombie, "Uuuunnngg..." is added to the start or end of your message, e. g. if you type 'Group here!", it will may display as "Uuunngg... Group here!" There is a small character limit. Survivors cannot see messages from zombies.
Some zombies spawn as super zombies. They are slower but much stronger, and they have the range of a sword. However, unlike regular zombies, super zombies cannot equip helmets. Super zombies cannot gather resources; attempting to do so gives the "This is not the right tool" message. Their number in the server depends on the number of survivors alive.
Some zombies spawn as super zombies. They are slower but stronger, and have more defensive health than basic zombies. Super zombies can also gather stone. The number of super zombies in a server depends on the number of survivors alive. Super zombies, unlike normal zombies, cannot equip helmets.
The slowest, biggest and deadliest enemy yet, this enemy seems made to take anything we throw at it. It is very rare and is often times accompanied by escorts. It is the boss zombie. (Attacks every 10 rounds.)
The most numerous of our enemies, they can easily be killed, and pose no real threat except in numbers. Zombies evolve every 13 days. It is interesting that these zombies start recycling their colors by day 79.
You find yourself accidentally stranded in the town of Raven City. Bad luck, it's infested with zombies. There's only one solution left for you.
Shoot them and kill as many of them as you can before they kill you.
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YORG.io is a game about supply chains and zombies. Your goal is to build a base which survives the night, when zombies attack. Build defensive towers to protect your base. Towers need resources, so you have to build a supply chain using mines and processors. Try to survive as long as possible - can you beat your friends?
The mode was added on March 11, 2022, on the 1.76 update. The goal is to eradicate the virus, or the zombie bots. Originally, the game mode was brutal, as you would never live for more than 2 minutes max, which is comparable to Very Hard bots in singleplayer. To ease the difficulty, 20 bots were allowed in the players side.
Shoot, slay and escape from undead evil in our free zombie games. Inspired by movies like Dawn of the Dead and games like Resident Evil, our challenges will have you defeating the walkers in style. Choose from a myriad weapons and kill the undead before they eat your brains! In our zombie challenges, the undead are dangerous and relentless. Play through levels of varying difficulty and do whatever you can to defeat evil walkers. Be prepared for gruesome violence, detailed graphics, and undying challenges previously seen only in horror movies!
Zombie TankA level 1 Zombie TankTypeZombieSubtypeSuper ZombieInformationHealthUnknownSpeedUnknownColorGreenLevel 2HealthUnknownSpeedUnknownColorUnknownZombie Tanks (aka Super Zombies) are one of the two types of zombies in the game. Those being the normal zombie and the tank zombie. They move a little bit slower than the normal zombies, but are at least twice as powerful, being able to kill you in a few hits, and having far more health. As you level up, they get stronger and faster, and also get a new skin.
After the spread of a virus intended to nearly eradicate humanity, zombies and mutants have spread across the Earth. Surviving humans have trained themselves to become fighters, banding together for survival in shelters and working to gradually eliminate the zombie threat.
Each player will administrate one shelter, and each Fighter they control is represented by a unique NFT, which players can sell, trade, and use within the game. By assembling a powerful team of Fighters, players will be able to create the strongest Fight Club in the land to resist the zombie horde and work with or compete against other players.
So, I'm honestly just gushing about the fact that I found a game about zombabes because ghoul gals are awesome, but this is actually just a really good game regardless! Absolutely fantastic queer rep all around, covering heavy themes in a very SFW even almost kid-friendly(teen-friendly, more like. Mostly because of the cussing though...) manner, and it's got amazing art!
The one thing I have to say is...I don't really like either of two endings besides the ghouls. The poly ending was pretty clearly added to throw in poly rep, and that's fine, not to mention it handles it really well, but it just feels hasty and not much like the ultimate ending you have to see both other endings in order to unlock that I expected. And I may be biased against Liam's ending because I accidentally got it on my first playthrough when I wasn't trying to(Don't get me wrong - love the guy and I was going to get his ending regardless...), but it just seems so...thrown together. It really does seem like Liam was an afterthought - I mean, that'd be understandable, too, considering it's called "My Sweet Zombie." It just doesn't make any sense If you're not going ONLY for Liam, and even then it still feels, how you say, forced? I mean, all this potential tension with the undead roommate and you can even kiss her(I think that's part of why I accidentally got his ending - I assumed the kiss was...bigger than it was. Is that my fault?) and then like...the next day or two set up a date with some guy from work. The absolute worst part about it, though, is we don't even get to see him finally finding out about the whole zombo thing. It's just off-handedly slipped in there after a time-skip as if it isn't important when it absolutely is! That said, I do like how realistically it's treated. Sam still does the thing her parents want, but still manages a side-hustle to pursue her real passion. Liam also doesn't have a purely positive experience returning to his abandoned life, and still has ways to go with picking up that old lifestyle again. Although, that is kinda counteracted by the fact that the Zombo ending has the added bonus of showing abusive parents can still be redeemed...ah well, I'll take the one good thing about that ending as is.
Anyway, this was...longer than I wanted it to be, so let me sum up - Zombabes, good. Queer and Racial representation without ever resorting to stereotypes or being in your face about it, good. Anti-parental authority messaging, good. Art and Soundtrack, good. Funi retail jokes and ridiculous hijinks, good. Bluntness and Lampshading, good. Disaster Lesbians, amazing. Liam and Poly Ending, weird. But overall, perfect! lol. Hope you see this, Tsunderes! Also, amazing name.
do zombie girl and liam ever come out with each of their secrets (lying abt amnesia and making webtoons) in the poly ending? and does sam also start working as a baker? im assuming yes but its just not shown or maybe i didnt see it in the visual novel
i enjoyed every second of it. very lovely characters as well! i would die for the mc, zombie girl, liam. great storywriting, soundtrack, chara design.. great everything tbh.. rlly keeps me hooked up. looking forward to more upcoming projects :o
I LOVED THIS. The story was good and handled some heavy themes, b